Your team's brainstorms are predictable
The same safe ideas every time, and the loudest voice decides.
Generate more ideas, then better ones, before anyone judges them.
A course on structured brainstorming. It covers separating generating from judging, why writing alone before a group discussion often produces more ideas, prompts and constraints that push past the obvious, and how to sort a long list into a few ideas worth testing.
Type this when Cadence asks what you want to learn
I want to brainstorm ideas that are not obvious, both alone and with my team. Our brainstorms produce the same safe ideas, the loudest person wins, and on my own I run dry after the first three.
Change any word so it fits your situation. The course is built from what you type and a few setup questions.
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Useful on their own. The course is for when you want the whole skill, not just the first move.
Give yourself 10 minutes to write 20 ideas, with no crossing out. The first few are usually the obvious ones, and the less predictable ideas tend to come later. Judge only when the timer ends.
In a team, give each person five minutes to write ideas silently, then share them in turn. This stops the first idea spoken from anchoring the room and gives quieter people the same airtime.
If the problem is 'how do we get more people to our event?', list ways to make sure nobody comes: the wrong time, no reminder, a confusing sign-up page. Flip each answer and you often find a fix you had not listed.
Pick an unrelated kind of organisation and ask how it would solve your problem. Illustrative example: 'How would a library handle our customer queue?' might suggest numbered tickets or a self-service shelf.
Before the course is built
Lesson 1 opens on the moment you describe, and the examples use your role. For this request, expect questions like these.
Right for now
The same safe ideas every time, and the loudest voice decides.
The obvious ones arrive quickly and then nothing comes.
Every idea gets shot down before it is finished, often by you.
Course arc
Cadence writes the lessons for you, so the exact path follows your answers. This is the ground a course built from this sentence covers.
01 / 06How familiarity and early judgement narrow what comes to mind.
Setting a number and a time limit before evaluating anything.
Brainwriting, and why people often generate more ideas alone first.
Reversing the problem, borrowing from other fields and deliberate limits.
Grouping, combining and choosing a few ideas to test.
A simple format for a team that keeps the loudest voice in check.
What changes
Run a generating round and a deciding round on purpose.
Use prompts and constraints to reach less predictable ideas.
Give quieter people's ideas the same chance as the loudest voice.
Decades of research suggest people who generate ideas alone and then pool them usually produce more than the same people talking together. Discussion helps more with combining and choosing.
A clear limit, such as a small budget or a single week, often pushes people past the first obvious answer.
Course questions
Set a number before you start. Give yourself 10 minutes to write 20 ideas, with no crossing out. The first few are usually the obvious ones, and the less predictable ideas tend to come later. Judge only when the timer ends. Have everyone write before anyone talks. In a team, give each person five minutes to write ideas silently, then share them in turn. This stops the first idea spoken from anchoring the room and gives quieter people the same airtime. Reverse the problem. If the problem is 'how do we get more people to our event?', list ways to make sure nobody comes: the wrong time, no reminder, a confusing sign-up page. Flip each answer and you often find a fix you had not listed. Borrow from another field. Pick an unrelated kind of organisation and ask how it would solve your problem. Illustrative example: 'How would a library handle our customer queue?' might suggest numbered tickets or a self-service shelf.
No. Cadence builds the course when you type the sentence and answer a few setup questions, so the lessons follow your situation. This page describes what a course built from this request covers. You see the whole path before Lesson 1.
A course on structured brainstorming. It covers separating generating from judging, why writing alone before a group discussion often produces more ideas, prompts and constraints that push past the obvious, and how to sort a long list into a few ideas worth testing. It sits under Creativity in the Ideas & discovery part of the library.
No. Setup asks what you already know and where you want to use it, and the course starts from there. Bring a real situation if you have one; the examples are built around it.
Courses run 7 to 30 lessons of about 10 minutes, sized to what you asked for. One lesson a day is the intended pace, and you can go faster. Lessons can be read or played as audio.
No. Cadence is for practical self-learning and does not award accredited degrees or professional certification.
Start today
The sentence to type
I want to brainstorm ideas that are not obvious, both alone and with my team. Our brainstorms produce the same safe ideas, the loudest person wins, and on my own I run dry after the first three.